FAQ
What's the expected release date:
Not sure yet, the current target for a beta, if all goes well is around September of 2008

What is the development language?
The FSP is developed mainly in C#. Some parts of the game are developed in Managed C++ (fmod and ODE wrappers)

What Graphics API are you using?
I’m using Managed DirectX 1.1. I never moved to XNA and i'm not planning to to so. Next API update will be for DX10.

How do you simulate the airplane physics?
Plane physics are simulated using a physics library called ODE. For more information about this library and how I implemented aircraft physics, check out this post.

I'm interested in coding physics for aircrafts simulation, what book would you recommend?
Just check out google and the question above.

Are you a team?
Nope. Just one single coder doing graphics as well. Some of the airplane models come from third parties (the C150K...)

Infinite Runway

by

Flying Development Studio

infiniterunway@gmail.com